TPA Nationals 10u Elite · Sat 2026-06-20 · G1 Savage 8:00am · G2 CDH 9:45am · weather mild (≤80°) · all 12 available
Top Gun pitching rule (not USSSA): a 10U pitcher may throw 6 innings per calendar day — and that cap spans both games. It's inning-based, not pitch-count: any part of a defensive half-inning counts as one full inning. This plan uses 8 different arms and tops out at 3 IP for any one pitcher (James), so we finish the day with everyone well under the cap. This is a two-day event — pool Saturday, bracket Sunday — and innings reset after a day off, so Saturday's usage does NOT carry into Sunday. No need to save arms for bracket; use the best matchup for each pool game today and everyone is fresh for Sunday. Pool games are 7 innings or a time limit (1:30 for a one-day event, 1:45 for a two-day pool) from the home-plate meeting. Run rules: 12-after-3, 8-after-4. At 10u expect ~4–5 innings, so the Inning-5 arm may not be needed.
Batting Order same both games · continuous (all 12 bat)
#
Batter
Why here
1
#3 Jed Packham
.538 OBP · 7-for-8 SB (87.5%) · 91% contact, 3 K — on base in front of the 3-4-5
2
#22 Parker Reeke
94% contact · 7-for-7 stealing · low K — table-setter
1.724 OPS · .643 RISP · 0 K (100% contact) — protects the 3-4
6
#28 Michael Thomas
82% QAB · 100% contact · 5 XBH — middle-order production
7
#7 Waylon Reeke
Best BB:K on the team (8:2) · 90% contact · .607 OBP — high-OBP turnover
8
#17 Thomas Mantzouris
1.225 OPS · .600 OBP / .600 RISP — keeps the line going
9
#67 Owen Robey
.593 OBP — a second leadoff back to the top
10
#24 Carson Biggs
.469 OBP on a team-high 9 BB — value even through a cold stretch
11
#54 Fletcher Smith
.368 OBP · 9 RBI when he connects
12
#10 William Findley
3 XBH — pop at the bottom of the order
Continuous order — everyone bats. Same order both games.
Game 1 — vs Savage 8:00am
Relentless run game, no power. Win the bases and throw strikes — a walk here becomes a double.
Pitching plan — lead with strike-throwers
Inn
Pitcher
Why
1
Benjamin Bailey (#33)
61.96% FPS, 19.1 IP. Strikes early vs a team that turns walks into steals.
2
Benjamin Bailey (#33)
Stays in — pound the zone, let the defense hold runners.
3
Jed Packham (#3)
Highest first-pitch-strike rate on the roster (70.6%). One clean strike-throwing inning.
4
Waylon Reeke (#7)
67.4% FPS and 0 BB on the year — fills the zone, won't hand Savage free bases.
5
James Cooper (#5)
Closes — 9 K in 10 IP misses bats if it's tight late.
Sequenced by first-pitch-strike rate on purpose: vs a team that steals at will, walks and wild pitches are how they score. High-FPS arms (Bailey 62%, Jed 71%, Waylon 67%) keep them from getting free bases; James closes with swing-and-miss if it's tight.
Defense & bench rotation
I1
I2
I3
I4
I5
P
Bailey
Bailey
Jed
Waylon
James
C
Parker
Michael
Parker
Michael
Findley
1B
Fletcher
Johnson
Johnson
Johnson
Fletcher
2B
Carson
Waylon
Carson
Bailey
Bailey
3B
James
Carson
James
James
Carson
SS
Jed
Jed
Waylon
Jed
Waylon
LF
Findley
Findley
Findley
Owen
Owen
CF
Owen
Owen
Michael
Mantzouris
Parker
RF
Mantzouris
Fletcher
Mantzouris
Fletcher
Mantzouris
Bench
Waylon, Johnson, Michael
Parker, James, Mantzouris
Bailey, Owen, Fletcher
Carson, Findley, Parker
Jed, Johnson, Michael
Field diagrams
Inning 1
Bench: Waylon, Johnson, Michael
Inning 2
Bench: Parker, James, Mantzouris
Inning 3
Bench: Bailey, Owen, Fletcher
Inning 4
Bench: Carson, Findley, Parker
Inning 5
Bench: Jed, Johnson, Michael
Game 2 — vs CDH 9:45am
Top-heavy — #3 Garrard is the offense; the 4–9 hitters strike out. Pitch carefully to #3, attack everyone else.
Pitching plan — lead with swing-and-miss
Inn
Pitcher
Why
1
James Cooper (#5)
Swing-and-miss (9 K/10 IP) vs a strikeout-prone 4–9. Attack the zone behind #3.
2
James Cooper (#5)
Stays in — keep challenging; CDH's bottom of the order chases.
3
Thomas Mantzouris (#17)
Best contact-suppression on staff — .350 BAA, 2.70 WHIP.
4
Carson Biggs (#24)
53% FPS — strike-thrower for a middle inning; banks reps.
5
Fletcher Smith (#54)
Closes a likely-short game; Bailey held in reserve (4 IP of cap left).
James opens because CDH's bottom of the order whiffs (Gause #15: 7 K in 8 AB) — challenge them. Mantzouris (.350 BAA) follows. Bailey is the break-glass: he threw 2 in G1, so he has 4 innings of cap left if #3 Garrard starts doing damage.
Defense & bench rotation
I1
I2
I3
I4
I5
P
James
James
Mantzouris
Carson
Fletcher
C
Parker
Michael
Parker
Michael
Findley
1B
Johnson
Johnson
Fletcher
Johnson
Johnson
2B
Bailey
Waylon
Bailey
Bailey
Waylon
3B
Carson
Carson
Carson
James
James
SS
Jed
Jed
Waylon
Jed
Jed
LF
Findley
Owen
Findley
Findley
Owen
CF
Michael
Parker
Owen
Owen
Parker
RF
Fletcher
Mantzouris
Michael
Fletcher
Mantzouris
Bench
Waylon, Mantzouris, Owen
Bailey, Fletcher, Findley
James, Jed, Johnson
Parker, Waylon, Mantzouris
Carson, Bailey, Michael
Field diagrams
Inning 1
Bench: Waylon, Mantzouris, Owen
Inning 2
Bench: Bailey, Fletcher, Findley
Inning 3
Bench: James, Jed, Johnson
Inning 4
Bench: Parker, Waylon, Mantzouris
Inning 5
Bench: Carson, Bailey, Michael
In-game triggers & day notes
Don't hook on a single walk. Let the inning's pitcher work the inning — one walk isn't the trigger. Walks + wild pitches are what score these running teams, so the fix is the next strike, not a pitching change.
Break-glass arm is Bailey (G2). He's capped at nothing close to the limit (2 of 6 IP used). If CDH's #3 is wrecking an inning, he's the call.
Control the run game both games. Slide step every pitch with runners on, throw down early to discourage the steal, pitch out on obvious steal counts. This matters more than any single matchup.
Time/run-rule awareness. Time limit 1:30 (one-day) or 1:45 (two-day pool) from the home-plate meeting; run rules 12-after-3, 8-after-4 — a blowout can end at 3 innings, so don't burn a third arm if we're rolling. If a game is short, the Inning-5 arm sits.
Bracket is Sunday — don't save arms. Every pitcher's 6-IP clock resets overnight, so spend the right arm on each pool game today. If a pool game reaches Inning 6 (1:45 limit), Owen or Parker (never pitched today) or Bailey covers it.
Bench is even at 2–3 sits per player across the day, with no back-to-back innings (including the G1→G2 turnover). Pitching innings do not count as bench time.